Gaimin (GMRX) IEO Price, Market Cap, Ratings & Reviews | Coinpare
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Cryptocurrencies: 2,756 Market Cap: $392,141,846,523 24h Vol: $71,751,512,179 BTC: 60.06% ETH: 11.21% USDT: 4.07% ETH Gas: 109 gwei
Gaimin
Gaming

Gaimin

Gaming

Gaimin.io connects the world’s largest supply of GPU processing power, which belongs to the 1.3 billion gaming PCs in the global gaming community, with the rapidly growing, worldwide demand for massive processing power.

Sale ended 27 February 2020
24 Feb 2020 - 27 Feb 2020
IEO Details
Hardcap:
100,000,000 USD
Softcap:
10,000,000 USD
Token Price:
0.06 USD
Total Supply:
5,000,000,000
IEO Supply:
1,000,000,000 (20%)
Accepting:
PROB, USDT, BTC
Whitelist/KYC:
KYC
Country:
Switzerland
Token Details
Token Platform:
EOS
Coin Details
Ticker:
GMRX
Share This Page
To The Moon 🚀🌕
ROI x1

Price $0.06
Market Cap $60,000,000
Fully Diluted Market Cap $300,000,000

Gaimin is an AI-driven, machine learning, crypto mining software platform, which allows a gamer to direct his unused resources to the passive mining and accumulation of crypto assets, without affecting his gaming performance, and without the need for any specialized crypto mining knowledge. It provides a simple entry method for mass adoption of cryptocurrency by a huge demographic and ensures "Proof of Work"​ blockchains maintain their integrity as originally envisaged.

Problem

  • The demand for computing power is growing even faster than the progress in processor performance.
  • New technologies are accelerating global IT power consumption.
  • Data centers cannot keep up. GPUs, ultra-fast graphics processors, can provide a solution.

Solution
The Global Gaming Community Represents More Than $200 Billion Of GPU Data Processing Capacity, Mainly Sat Dormant.
Gamers will be rewarded by connecting to their GPU to our “processor power supply network” with a crypto token they can use to spend on their gaming purchases.

Opportunity
Ground Floor Investment In a Solution to the Massive Global Problem Of Insufficient Data Processing Power.
Gaimin offers a simple, effective and efficient solution to the global problem of insufficient computer processing power, by simultaneously solving the biggest problem for more than 1.3 billion gamers.

Vision
To create the world's most powerful, decentralized supercomputer by harnessing the $200bn+ of dormant computer resources of the global gaming community.

Mission
To become the “Uber” of processing power passively monetizing a gamer's high powered computer resources when not in use and rewarding them with the purchasing power to fund their gaming experience.

Marketplace
GMRX crypto token powered, blockchain based, digital marketplace where users can spend their rewards on gaming purchases.

  • Huge utility & adoption, and therefore demand for GMRX token.
  • P2P instant transactions buy, sell and rent gaming assets.
  • Fully smart contract powered.

Community
The power of community builds customer loyalty, increases user retention, and creates huge brand awareness.

  • Social proof, events, prizes, games, rewards, tournaments, user recognition.
  • Planned sponsorship of esports team to build brand, identity and prestige.

Martin Speight
CEO, Board of Directors
Involved in 1 project
Andrew Faridani
CMO, Board of Directors
Involved in 1 project
Anndy Lian
Board of Directors
Involved in 1 project
Robert van Schaik
CFO
Involved in 1 project
Calvin Adamus
CPO
Involved in 1 project
Clive Aroskin
COO
Involved in 1 project
Buki Ben Natan
CTO
Involved in 1 project
Miguel Ferrero
CGO
Involved in 1 project
Beverley Warburton
Branding & Community Advisor
Involved in 1 project
Sander de Bruijn
Investor Relations Asia & Europe
Involved in 1 project
Enrique Santos
Market Analyst
Involved in 1 project
Shaun Martelly
Investor Relations North America
Involved in 1 project
Advisors
Alexander Shulgin
Involved in 1 project
Emad Mostaque
Involved in 1 project
Simon Quirke
Involved in 1 project
  • 2018

    Company formation: UK/Crypto Valley, Zug, Switzerland

    Team, partners & strategic advisors in place (gaming, marketing, regulatory, blockchain)

    Internet presence (website, social media, etc.)

    Initial documentation (decks, use of funds, litepaper, marketing plan, etc.)

    Software development: plan “Alpha” testing

    User demand confirmed: Madrid Games Week

  • 2019

    Continued private funding

    Full Alpha version testing

    Produce “Alpha Report” and full “Whitepaper”

    Launch GMRX on EOS blockchain

    Start aggressive PR (community, social media, press releases)

    Prepare for IEO. Establish presence in Asia

    Ran two successful IEOs to test Asian market receptiveness

    Began Beta version of platform

    MOUs, partnerships, alliances

    Add key team members

    Reached phase 1 funding target $1m

  • 2020

    Token sales: IEO / Full listing

    Full Beta version development

    Beta testing private, public

    Beta version launch

    Initial user acquisition

    Build community

    MVP launch

    Continued private fundraising

    Continue to build brand

    Aggressive user acquisition

Source
Rating
4.8 / 5
Average
4.8 / 5
Other Websites
Ratings has been aggregated in date 14 February 2020
Loading...
 

Gaming

Gaimin

Gaimin.io connects the world’s largest supply of GPU processing power, which belongs to the 1.3 billion gaming PCs in the global gaming community, with the rapidly growing, worldwide demand for massive processing power.

Sale ended 27 February 2020
24 Feb 2020 - 27 Feb 2020
IEO Details
Hardcap:
100,000,000 USD
Softcap:
10,000,000 USD
Token Price:
0.06 USD
Total Supply:
5,000,000,000
IEO Supply:
1,000,000,000 (20%)
Accepting:
PROB, USDT, BTC
Whitelist/KYC:
KYC
Country:
Switzerland
Token Details
Token Platform:
EOS
Coin Details
Ticker:
GMRX
To The Moon 🚀🌕
ROI x1

Price $0.06
Market Cap $60,000,000
Fully Diluted Market Cap $300,000,000

Gaimin is an AI-driven, machine learning, crypto mining software platform, which allows a gamer to direct his unused resources to the passive mining and accumulation of crypto assets, without affecting his gaming performance, and without the need for any specialized crypto mining knowledge. It provides a simple entry method for mass adoption of cryptocurrency by a huge demographic and ensures "Proof of Work"​ blockchains maintain their integrity as originally envisaged.

Problem

  • The demand for computing power is growing even faster than the progress in processor performance.
  • New technologies are accelerating global IT power consumption.
  • Data centers cannot keep up. GPUs, ultra-fast graphics processors, can provide a solution.

Solution
The Global Gaming Community Represents More Than $200 Billion Of GPU Data Processing Capacity, Mainly Sat Dormant.
Gamers will be rewarded by connecting to their GPU to our “processor power supply network” with a crypto token they can use to spend on their gaming purchases.

Opportunity
Ground Floor Investment In a Solution to the Massive Global Problem Of Insufficient Data Processing Power.
Gaimin offers a simple, effective and efficient solution to the global problem of insufficient computer processing power, by simultaneously solving the biggest problem for more than 1.3 billion gamers.

Vision
To create the world's most powerful, decentralized supercomputer by harnessing the $200bn+ of dormant computer resources of the global gaming community.

Mission
To become the “Uber” of processing power passively monetizing a gamer's high powered computer resources when not in use and rewarding them with the purchasing power to fund their gaming experience.

Marketplace
GMRX crypto token powered, blockchain based, digital marketplace where users can spend their rewards on gaming purchases.

  • Huge utility & adoption, and therefore demand for GMRX token.
  • P2P instant transactions buy, sell and rent gaming assets.
  • Fully smart contract powered.

Community
The power of community builds customer loyalty, increases user retention, and creates huge brand awareness.

  • Social proof, events, prizes, games, rewards, tournaments, user recognition.
  • Planned sponsorship of esports team to build brand, identity and prestige.

Share This Page
Martin Speight
CEO, Board of Directors
Involved in 1 project
Andrew Faridani
CMO, Board of Directors
Involved in 1 project
Anndy Lian
Board of Directors
Involved in 1 project
Robert van Schaik
CFO
Involved in 1 project
Calvin Adamus
CPO
Involved in 1 project
Clive Aroskin
COO
Involved in 1 project
Buki Ben Natan
CTO
Involved in 1 project
Miguel Ferrero
CGO
Involved in 1 project
Beverley Warburton
Branding & Community Advisor
Involved in 1 project
Sander de Bruijn
Investor Relations Asia & Europe
Involved in 1 project
Enrique Santos
Market Analyst
Involved in 1 project
Shaun Martelly
Investor Relations North America
Involved in 1 project
Advisors
Alexander Shulgin
Involved in 1 project
Emad Mostaque
Involved in 1 project
Simon Quirke
Involved in 1 project
  • 2018

    Company formation: UK/Crypto Valley, Zug, Switzerland

    Team, partners & strategic advisors in place (gaming, marketing, regulatory, blockchain)

    Internet presence (website, social media, etc.)

    Initial documentation (decks, use of funds, litepaper, marketing plan, etc.)

    Software development: plan “Alpha” testing

    User demand confirmed: Madrid Games Week

  • 2019

    Continued private funding

    Full Alpha version testing

    Produce “Alpha Report” and full “Whitepaper”

    Launch GMRX on EOS blockchain

    Start aggressive PR (community, social media, press releases)

    Prepare for IEO. Establish presence in Asia

    Ran two successful IEOs to test Asian market receptiveness

    Began Beta version of platform

    MOUs, partnerships, alliances

    Add key team members

    Reached phase 1 funding target $1m

  • 2020

    Token sales: IEO / Full listing

    Full Beta version development

    Beta testing private, public

    Beta version launch

    Initial user acquisition

    Build community

    MVP launch

    Continued private fundraising

    Continue to build brand

    Aggressive user acquisition

 Select Source
Source
Rating
4.8 / 5
Average
4.8 / 5
Other Websites
Ratings aggregated in date 14 February 2020
Loading...

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